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Celestin Apprentice 4
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Graphic Elements 3
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GEMisc
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NullGE.h
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1994-08-16
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719b
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/*
NullGE.h
A "non-existent" Graphic Element.
Two suggested uses:
1) Can be used as an invisible "roll-over", with a CollisionProc
which, for example, does something to the colliding element.
2) Can be slaved to a visible Graphic Element and assigned a
CollisionProc, for example to create a collision rectangle
which is different in size or location from that element's
animationRect.
Copyright 1994 by Al Evans. All rights reserved.
3/25/94
*/
#ifndef NULLELEMENT
#define NULLELEMENT
#include "GraphElements.h"
#ifdef __cplusplus
extern "C" {
#endif
GrafElPtr NewNullElement(GEWorldPtr world, OSType id, short plane, Rect *animRect);
#ifdef __cplusplus
}
#endif
#endif